Somewhat Busy
Somewhat busy
Hi folks!
We had several online and offline meetings, apart from our usual working meeting, brainstorming and the rest. I have traveled from autumn to winter to summer and so on, as we are all scattered pretty much over the planet.
Naturally, you are interested who “we” are. One of the names is plainly visible in references, that’s Konstantin Boyandin, our primary workhorse, talking of producing audio content.
Then, there are other developers, including those whose voices we use in the process of songs and instrumentals creation. Photos and so on will follow, but first things first.
Generative content marking
Our entire team supports the idea to label the generative content we offer you in accordance with DDEX recommendations.
We are “pro” transparency. The listener should know what they are listening to, so here I sum up our base principles, in the below preformatted section.
We are heavily using AI tools to produce final audio content (be it songs with vocals or instrumental tracks). The songs we generate are derived from human-written (translated etc.) lyrics. I.e., our original works or, in rare cases, public domain poems. The so called Personas (Suno term for spectral features/pitch/manner/vocabulary etc. of a template used to produce vocals) are derived from real human voices recorded (our team's voices). When editing and mastering are required, our typical tool is Audacity and several other good old tools of trade (also human touch). We do our best to ensure quality of the resulting tracks, over quantity.
With the above in mind, you might estimate the sheer amount of work to introduce as automated labeling as possible, so that every media file we release would be properly categorized and marked.
Thus our pause in communication with the outer world. Stay tuned, folks, and thanks for your support.